This certainly was not what I was trying to convey. Under no circumstances would I wish a Division ill. My statement was meant to be more about my particular evaluation of both games as pertains to my personal preferences only. New World may not be my jam, but I understand I did not word that well -- apologies!
This is definitely true. There are aspects of the game that are a little more "par for the course" than I prefer. This also applies to their class system -- it certainly isn't what you would call "groundbreaking". New World is obviously classless, which is definitely my favorite aspect of the game, but AoC is effectively "factionless", which I also think is pretty cool -- you're just a citizen of whichever town/city/metropolis you contributed to most in that node/empire. In terms of what they plan to do with the game at a macro level with ever evolving nodes (103 to date) with vassal states, player run governments/diplomacy/trade routes between kingdoms, it's pretty insane. Whether or not they pull off what they say they're trying to do still remains to be seen, but I'm cautiously optimistic so far.
Yes, I agree about the combat system -- I think it goes back to what Scoobs said in his post regarding it seeming like a "hotbar" combat system. I'm certainly hoping for something a little less "vanilla", but what really attracts me to the game so far is that there will be so much to do than queue up a bunch of quests to "kill X 10 times", which I badly need to get reinvested into MMO's. Will certainly continue to keep an eye on it!