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Brizan

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Posts posted by Brizan

  1. I am always into weird rpgs, but short campaigns only.  

     

    What system would be used?  Genysys? Savage Worlds? I can’t think of any mecha specific.

     

    edit: ah in house, sorry this is the first thing I saw when waking up. Regardless is it going to be narrative style or dice heavy? I have had a preference for the former lately 

  2. That’s good to here. The first time we played 3.5 years we didn’t really know how sourcebooks worked and just googled race and class options which led us to exclusively homebrewed stuff. One character in our group didn’t eat, drink, sleep, or die. Which is good because we were rolling acro checks to cross a bridge for some reason and he fell to his death. 

     

    Now pathfinders stuff is more balanced but there is so much. My advice is stick to the core rulebook with some extra races depending on the setting. Though I often allow my players to use the unchained monk and unchained rogue from pathfinder unchained. Those two classes are a bit underpowered otherwise. UC monk is full base attack bonus and UC rogue gets weapon finesse for free.

     

    The level of customization in PF can be super rewarding and makes it easy to make whatever sort of character you want then pick the class combos that allow it to happen. It’s a common trap for new players, especially video game players to pick a class and define your character around that when PF encourages the other way around.

     

    But yea, if you have rule questions or something else, lemme know and o could prob help. It is my 3rd or 4th favorite system after all lol.

  3. Hey! @RaVemI heard the word Pathfinder being tossed about which is a sure way to draw me in. It certainly can be overwhelming if you jump in a game for the first time with no restrictions. Though, I have gotten several into tabletop through that system. Especially people like me who love stats.

     

    Out of curiosity, were you given no restrictions on character options when you first played? There are a lot of books, many of which are geared toward specific types of campaigns (planar, aquatic, horror) with so many character options. as a gm myself, I usually limit players to the core rulebook only if they are new then the advanced players guide, the ultimate books and 3 or so player companions that fit the setting for advanced players. I find it keeps everything focused.

     

    I am always curious about how to best get people into pathfinder because I find it incredibly rewarding with all its small +2 modifiers for specific things you did in the past that return in unexpected ways.

     

    I am playing 5e as well for the first time. I enjoy it but it’s probably the absurd group I play with more than anything. My mind has trouble accepting advantage and disadvantage as a system, it feels lazy and does not account for the little variables. It does play way better for high level martiwl characters. But I probably would not have that problem if I started with it. I love 7th sea 2e after all which is almost all narrative with dice rolls restricted the the start of encounters.

     

     

  4. Spoiler

    Role Play Basics

      

    Locations


    I am comfortable doing:

    • Notes X
    • Forum O
    • Discord
    • In-Game

     

    Participants


    I am comfortable with:

    • One-on-one roleplays.
    • Up to three people.
    • Up to four people.
    • Five or more people! O
    • As big as possible! X

     

    Post Length


    I usually write about:

    • One or two sentences.
    • One or two paragraphs. O
    • Two to five paragraphs. O
    • More than five paragraphs.
    • A few pages worth.   (Not a whole lot of middle ground for me.

     

    I am comfortable roleplaying with people who write:

    • One or two sentences.
    • One or two paragraphs.
    • Two to five paragraphs.
    • More than five paragraphs. O
    • A few pages worth. O

     

    Role-play Requests


    I like getting requests from:

    • Anyone and everyone at any time! X
    • When I ask for roleplays.
    • From friends and acquaintances.
    • From friends only. 


    Romantic Relationships


    ** Important: Communication is the key to a real life relationship, it shouldn't be abandoned for a fictional one either! Be sure to talk to your partners when considering romance!

     

    Shipping


    I am comfortable shipping my characters:

    • Never. X
    • Our character know each other deeply.
    • Our character know each other deeply, and I know I can trust the roleplayer.
    • At the first sign of flirting!
    • Only if the role-player and I plan it. O
    • It depends on the character.

     

    If you want to ship with my characters:

    • Talk to me about it from the start. O
    • Talk to me about it once our characters know each other.
    • Talk to me about it once they both have some feelings for each other.
    • Talk to me about it when they finally decide that want to go beyond hugging.

     

    Speed


    When shipping my characters, I like the romance to happen:

    • Swift as lightening! 
    • Fast, but not super fast.
    • Happens in about three months.
    • Slow and steady wins the race. X
    • Slugs know what's up! X
    • My relationships know no speed. They happen if they happen.

     

    Dramatics


    ** Important: Always be sure to communicate with your partner individually if you think you are about to go outside their comfort zones even just the slightest bit!

     

    Violence


    When it comes to violent situations, I am comfortable with:

    • No violence at all!
    • I'm fine with verbal arguments!
    • Some violence, like a paper cut, or an accidental elbow to the face. X (None of this middle of the road nonsense)
    • Mild violence, such as punching, kicking, hair pulling.
    • Violence, such as stabbings.
    • Beyond violence, such as torture and more.


    If you are going to do something violent, please:

    • Don't do it at all. O
    • Talk to me about it first.
    • Surprise me! O

     

    • Love 1

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