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PVP and a scheduled time that works for West Coasters count me in!
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PVP and a scheduled time that works for West Coasters count me in!
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Velsrad Firewyrm, ManaCrevice
in Character sheets
Posted · Edited by ManaCrevice
Character Name: Velsrad Firewyrm
Race: Argonian
Gender: Male
Age: 30
Birth Sign: The Lady
Occupation: Tribeless, Adventurer
Gear: Sword, Shield, Two Handed Axe, Bow and Arrows, Knife
Commonly carried items: Traveling and Survival Equipment. (Bedroll, waterskin, rope etc.). Medical plants and herbs.
Skills
One-Handed (+6) - 3 Pts
Shield/Blocking(+6) - 3 Pts
Two-Handed Weapons (+6) - 3 Pts
Archery (+4) 2 Pts
Parry (+4) 2 Pts
Unarmed Fighting (+2) Racial
Mysticism (+2) Racial
Restoration (+2) Racial
Alchemy (+4) Racial + 1 Pt
Athletics (+4) Racial + 1 Pts
Beast Mastery (+2) 1 Pt
Blacksmithing (+2) 1 Pt
Detective/Empathic Accuracy (+4) 2 Pts
Diplomacy/Persuasion (+6) Birth Sign + 2 Pts
Hunting/Tracking (+4) 2 Pts
Jewelcrafting (+2) Birth Sign
Lockpicking (+2) Racial
Medical Knowledge (+4) 2 Pts
Nature Survival (+6) 3 Pts
Resilience (+2) 1 Pt
Stealth(+2) 1 Pt
Points Used: 30
Points Available: 0
Flaws:
Idealist: Velsrad is a Tribless. One who travels throughout Black Marsh and beyond aiding all Argonians. Because he has no tribal claim he serves as a neutral and will aid any Argonian regardless of politics. If a decision conflicts between Argonians and others Velsrad will choose the side of the Argonians, regardless of the consequences.
Stubborn: Once Velsrad has made a decision there is very little that can be done to dissuade him. Velsrad holds a tight code that he follows rigorously and does not hesitate to make decisions that can negatively impact others if he belies they are correct.
Number of Flaws: 2