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Elisel

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Posts posted by Elisel

  1. Title: Lywynn Pathfinder, @E’lisel

     

    Lwynn Tavern .pngLywynn Hunting.png

     

    Character Name: Lywynn Pathfinder
    Race: Nord
    Gender: Female

    Age: 30
    Occupation: She and husband Ras are owners of the “Voyager’s Luck”, an inn located outside of Koenig Village in Stormhaven
    Birth Sign:
    Lywynn - The Thief | Evening Star / December | Streetwise, Pickpocketing (not utilized/practiced)


    Gear: suitable innkeep clothing and supplies, gear including light leather armor for hunting game, traveling, riding, bow, quiver, two daggers. When working in the inn, does not have daggers or bow which are kept upstairs, but uses her overlarge heavy metal tankard as a weapon if needed.  Has a brew making kit, brewing a dark stout called the Tipsy Nord Stout

    Commonly carried items when hunting or traveling:
    hunting gear including lures, snares, small traps, various herbs, rations, other camping gear., various herbs, etc.

     

    Combat Skills:
    1. Archery | Master | 3 | +6
    2. Dual Wield | Novice | 0 Nord racial modifier)  | +2
    3. Dodge | Adept | 2 | +4
    4. Unarmed Combat | Novice | 1  | +2
    5. One handed blunt - Heavy Tankard | Novice | 0 | +2  **



    Non-Combat Skills:

    1. Tracking | Master | 3 | +6
    Lywynn spent formative years as a hunter, trained by Kirsten Jurgansen, her mother’s sister, a skilled hunter residing in Windhelm.
    2.  Stealth | Adept | 2 | +4
    Years spent tracking and hunting game in Eastmarch honed her ability to move silently through most terrain.
    3. Perform, Voice | Adept | 2 | +4
    Lywynn has a husky alto voice and loves old Nord drinking songs, the more stout or mead she drinks, the bawdier the song .
    4.  Brewing | Adept | 2 | +4
    Brews her parents’ recipe for Tipsy Nord Stout
    5.  Intimidation | Novice | 0 (Nord Race Modifier) | +2
    Lywynn is reluctant to intimidate having an easy going friendly nature, but will if Ras is threatened
    6. Beast Mastery (Bear dog) | Adept | 2 | +4
     Lywynn has a Markarth Bear Dog – copperback variant - she uses for hunting; trained it from a pup. Can also handle, although not train, horses.
    7. Nature Survival | Adept | 2 | +4
    Because of years spent hunting game in Nordic lands and now around Koenig village, Lywnn can forage for food easily and find the best path through difficult terrain
     8.
    Birth sign skills (streetwise, pickpocketing) not practiced.

     

     

     

     

    Points Used: 19
    Points Available: 11

     

    **Because of her family working/owning a tavern and  now her own inn, Lywynn is able to use her 'special' weighted tankard as a weapon when need

     

     

    Flaws:
    Addiction:
    Mead / Beer Tolerance/Intolerance:
    While she can handle copious quantities of the chosen drink of her people, and loves the special recipe of Tipsy Nord Stout, if too much, she sings loudly, bawdy songs.  As well as other aggravated personality characteristics; overly affectionate with husband, slapping strangers on the back, etc. Problem is because of the tolerance, she is never sure where the line for too much is and often crosses it.
    2. Terrible Cook Lwywnn is convinced she is a good cook, not to the degree her husband is a chef. But the fact is she is terrible. Over seasons, under or over cooks dishes. She drives Ras crazy by meddling in the kitchen, moving his spices, etc. So far Ras has managed to prevent her food poisoning customers and hasn’t yet broken it to her how terrible she is.
    3. Anxious Lywynn suffers penalties to skills when her husband is in combat, threatened, etc.
      

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    • Love 1
  2. Title: Elisel Nightflame, @E’lisel 

     

     

    Elisel Book use.png

     

    Character Name:  Lady Elisel Nightflame                                                                                                     
    Race: Breton
    Gender: Female

    Age: 23
    Occupation: Noble’s daughter/scholar

    Birth Sign: Lady Elisel - The Warrior | Last Seed / August | Survival, Blacksmithing (not utilized/practiced) 

    Reserved for short bio, family, etc.


    Gear: upper class clothes, traveling, riding, formal wear, carries a staff, has a small dagger and various potions and ingredients in an alchemists satchel. 
    ((4 health, 4 poison - 1 wolfsbane, 3 regular poison, 1 antidote)) @Icy
    Commonly carried items:
    books, scrolls, writing journal and quill. Has a small alchemy making traveling kit, various herbs.  She typically travels with a few rations, materials for some mystic skills, food for horse Princess and Bandit (her winter river ice wolf ). Has several maps, writ of pedigree, and  customary simple camping gear (although prefers inns rather than sleeping rough, cause bathing and soft beds…)


    Combat Skills:
    1. Restoration | Master | 4 (Breton race modifier) | +5 Modifier
    2. Mysticism | Adept | 3 (Breton Race modifier)  | +4 Modifier
    3. Staves | Novice | 1 | +2 Modifier
    4. Alteration | Adept | +2 (Breton race modifier) | +3 Modifier

    Non-Combat Skills:

    1. Scholar | Master | 3 | +6 Modifier
     (Elisel studied from a young age with tutors then for years at a School of Julianos. Plus time at Daggerfall Mage's Guild. She is also widely read and studies any scrap of lore or knowledge she can gather. Highly educated for one her age, has knowledge or knows how to effectively research answers.)
    2.  Scribe | Adept | 2 | +4 Modifier
    (Years of study, reading, she is skilled at written communication, languages; has a journal she writes in daily, follows the The Onus of the Oghma.)
    3. Noble Born | Novice | 2 | +2 Modifier
     (Elisel is youngest child of the Earl and Countess Nightflame of Knightflame Rock, outside Daggerfall. - decreased one point to keep points at 21 after master in diplomacy increase)
    4.  Alchemy | Adept | 1 (Breton Race Modifier) | +4 Modifier
    5.  Diplomacy/Dealmaker/Persuasion | Master | 1 (Breton Race Modifier)  +4 Modifier

    Elisel's noble background, court exposure and example of a savy mother who negotiated beneficial marriages and alliances for Elisel's 5 brothers gave her adept at diplomacy.  It was not until one year in the lands of Valeguard that she developed confidence in this. 2/20 - changed rank from adept to master via in game rp. @Icy
    6.  Riding | Adept | 2 | +4 Modifier
    (Noble born, she has been riding horses since small child.)

    7.  Dance, Court | Novice | 0 | (Noble born modifier) +2 Modifier

    8. Assigned Birth sign skills (survival, blacksmithing) not practiced.

     

     

     

    Points Used: 21
    Points Available: 9

     

     

    Flaws:


    Naive: Generally inexperienced and sheltered. Socially awkward.  Elisel lost the inexperience and sheltered after 2 years with Circle of Hope - but most especially after 1 year in lands of Valeguard. Still awkward, see new flaw.
    2. Phobia (Mild): Spiders and snakes (fear of something that causes you to instinctively and illogically retreat from and avoid the object of your fear)  Still phobia of spiders but no longer fear of snakes after Elisel landed the killing blow on the Tsaesci Riguard in the lands of Valeguard.
    3. Pacifist:
     Your character does not enjoy the act of physically harming someone or killing innocents.* While still reluctant to harm innocents, Elisel's temper and disdain for evil have lead her to be preceiptious in combat.

    4.  Entitled (deriviative of brat).  Elisel is a child of breton nobility. She has never had to worry about money or influence. While not whiny, she is accustomed to having the best.  Unable to relate to those who have had to make their way in the world.

    5.  Idealist | Your conduct is influenced by ideals that often conflict with practical considerations. You are unrealistic and impractical, guided more by your set ideals than by practical considerations.  Elisel follows the eight and those tenents and ideals. She is dismissive of other belief systems. She beleives if one only does what is good and right, all will be resolved satisfactorily.  This has given her the nickname of the 'prissy Breton' or 'prissy noble.' from companions. 

     

     


    Number of Flaws: 4

     

    @Icy - see what you think.  I upped diplomacy, but didn't want her to have 22 skill points at age 23 so I lowered noble born to novice. 

     

     

    • Like 1
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